• Api Documentation
  • Manual
Show / Hide Table of Contents
  • FishNet
    • InstanceFinder
  • FishNet.Authenticating
    • Authenticator
  • FishNet.Broadcast
    • IBroadcast
  • FishNet.Broadcast.Helping
    • BroadcastHandlerBase
  • FishNet.CodeGenerating
    • AllowMutableSyncTypeAttribute
    • CustomComparerAttribute
    • DefaultDeltaReaderAttribute
    • DefaultDeltaWriterAttribute
    • DefaultReaderAttribute
    • DefaultWriterAttribute
    • ExcludeSerializationAttribute
    • IncludeSerializationAttribute
    • NotSerializerAttribute
    • ReadUnallocatedAttribute
    • UseGlobalCustomSerializerAttribute
  • FishNet.Component.Animating
    • NetworkAnimator
  • FishNet.Component.ColliderRollback
    • ColliderRollback
    • RollbackManager
    • RollbackPhysicsType
  • FishNet.Component.Observing
    • DistanceCondition
    • GridCondition
    • GridEntry
    • HashGrid
    • HashGrid.GridAxes
    • HostOnlyCondition
    • MatchCondition
    • MatchCondition.ConditionCollections
    • OwnerOnlyCondition
    • SceneCondition
  • FishNet.Component.Ownership
    • PredictedOwner
    • PredictedSpawn
  • FishNet.Component.Prediction
    • NetworkCollider
    • NetworkCollider2D
    • NetworkCollision
    • NetworkCollision2D
    • NetworkTrigger
    • NetworkTrigger2D
    • OfflineRigidbody
    • Rigidbody2DState
    • RigidbodyPauser
    • RigidbodyState
    • RigidbodyStateExtensions
    • RigidbodyStateSerializers
    • RigidbodyType
  • FishNet.Component.Scenes
    • DefaultScene
  • FishNet.Component.Spawning
    • PlayerSpawner
  • FishNet.Component.Transforming
    • DetachableNetworkTickSmoother
    • MonoTickSmoother
    • NetworkTickSmoother
    • NetworkTransform
    • NetworkTransform.ComponentConfigurationType
    • NetworkTransform.GoalData
    • NetworkTransform.RateData
    • NetworkTransform.SnappedAxes
    • NetworkTransform.TransformData
    • NetworkTransform.TransformData.ExtrapolateState
    • SynchronizedProperty
  • FishNet.Component.Utility
    • BandwidthDisplay
    • PingDisplay
  • FishNet.Connection
    • NetworkConnection
    • NetworkConnectionExtensions
  • FishNet.Managing
    • NetworkManager
    • NetworkManager.HostIterationOrder
    • NetworkManager.PersistenceType
    • NetworkManagerExtensions
    • RemoteTimeoutType
  • FishNet.Managing.Client
    • ClientManager
    • ClientObjects
  • FishNet.Managing.Debugging
    • DebugManager
  • FishNet.Managing.Logging
    • LevelLoggingConfiguration
    • LoggingConfiguration
    • LoggingType
  • FishNet.Managing.Object
    • DualPrefab
    • ManagedObjects
  • FishNet.Managing.Observing
    • ObserverManager
  • FishNet.Managing.Predicting
    • PredictionManager
    • PredictionManager.PostPhysicsSyncTransformDel
    • PredictionManager.PostReconcileDel
    • PredictionManager.PostReplicateReplayDel
    • PredictionManager.PrePhysicsSyncTransformDel
    • PredictionManager.PreReconcileDel
    • PredictionManager.PreReplicateReplayDel
    • PredictionManager.ReconcileDel
    • PredictionManager.ReplicateReplayDel
    • ReplicateStateOrder
  • FishNet.Managing.Scened
    • ClientPresenceChangeEventArgs
    • DefaultSceneProcessor
    • EmptyStartScenesBroadcast
    • LoadOptions
    • LoadParams
    • LoadQueueData
    • PreferredScene
    • ReplaceOption
    • SceneLoadData
    • SceneLoadEndEventArgs
    • SceneLoadPercentEventArgs
    • SceneLoadStartEventArgs
    • SceneLookupData
    • SceneManager
    • SceneProcessorBase
    • SceneScopeType
    • SceneUnloadData
    • SceneUnloadEndEventArgs
    • SceneUnloadStartEventArgs
    • UnloadedScene
    • UnloadOptions
    • UnloadOptions.ServerUnloadMode
    • UnloadParams
    • UnloadQueueData
  • FishNet.Managing.Server
    • ClientConnectionChangeBroadcast
    • ConnectedClientsBroadcast
    • KickReason
    • ServerManager
    • ServerObjects
  • FishNet.Managing.Statistic
    • NetworkTrafficArgs
    • NetworkTraficStatistics
    • StatisticsManager
  • FishNet.Managing.Timing
    • EstimatedTick
    • EstimatedTick.OldTickOption
    • PhysicsMode
    • PreciseTick
    • PreciseTickExtensions
    • PreciseTickSerializer
    • TickRounding
    • TickType
    • TimeManager
  • FishNet.Managing.Transporting
    • IntermediateLayer
    • LatencySimulator
    • TransportManager
  • FishNet.Managing.Utility
    • Packets
  • FishNet.Object
    • ClientAttribute
    • DataOrderType
    • DespawnType
    • EmptyNetworkBehaviour
    • GlobalPreserveOwnedObjects
    • NetworkBehaviour
    • NetworkObject
    • NetworkObject.HostVisibilityUpdatedDelegate
    • NetworkObjectIdComparer
    • NetworkPreserveOwnedObjects
    • ObserversRpcAttribute
    • ReplicateState
    • ReplicateStateExtensions
    • RpcAttribute
    • ServerAttribute
    • ServerRpcAttribute
    • TargetRpcAttribute
    • TransformProperties
    • TransformPropertiesCls
    • TransformPropertiesFlag
    • TransformPropertiesOptionExtensions
  • FishNet.Object.Prediction
    • AdaptiveInterpolationType
    • ChildTransformTickSmoother
    • IReconcileData
    • IReplicateData
    • PredictionigidbodySerializers
    • PredictionRigidbody
    • PredictionRigidbody.AllForceData
    • PredictionRigidbody.EntryData
    • PredictionRigidbody.ForceApplicationType
    • PredictionRigidbody.IForceData
    • PredictionRigidbody2D
    • PredictionRigidbody2D.AllForceData
    • PredictionRigidbody2D.EntryData
    • PredictionRigidbody2D.ForceApplicationType
    • PredictionRigidbody2D2DSerializers
    • ReconcileAttribute
    • ReplicateAttribute
  • FishNet.Object.Synchronizing
    • ByteSyncVar
    • DoubleSyncVar
    • FloatSyncVar
    • ICustomSync
    • IntSyncVar
    • LongSyncVar
    • ReadPermission
    • SbyteSyncVar
    • ShortSyncVar
    • SyncDictionary<TKey, TValue>
    • SyncHashSet<T>
    • SyncList<T>
    • SyncObjectAttribute
    • SyncStopwatch
    • SyncStopwatch.SyncTypeChanged
    • SyncStopwatchOperation
    • SyncTimer
    • SyncTimer.SyncTypeChanged
    • SyncTimerOperation
    • SyncTypeSettings
    • SyncVarAttribute
    • UIntSyncVar
    • ULongSyncVar
    • UShortSyncVar
    • Vector2IntSyncVar
    • Vector2SyncVar
    • Vector3IntSyncVar
    • Vector3SyncVar
    • Vector4SyncVar
    • WritePermission
  • FishNet.Observing
    • HostVisibilityUpdateTypes
    • NetworkObserver
    • NetworkObserver.ConditionOverrideType
    • ObserverCondition
    • ObserverConditionType
  • FishNet.Serializing
    • AutoPackType
    • DeltaSerializerOption
    • DeltaSerializerOptionExtensions
    • PooledReader
    • PooledWriter
    • Reader
    • Reader.DataSource
    • ReaderPool
    • SubStream
    • Writer
    • WriterPool
  • FishNet.Transporting
    • Channel
    • ClientConnectionStateArgs
    • ClientReceivedDataArgs
    • ConnectedClientsArgs
    • IPAddressType
    • LocalConnectionState
    • RemoteConnectionState
    • RemoteConnectionStateArgs
    • ServerConnectionStateArgs
    • ServerReceivedDataArgs
    • Transport
    • TransportConsts
  • GameKit.Dependencies.Utilities
    • ApplicationState
    • Arrays
    • BasicQueue<T>
    • Booleans
    • Bytes
    • CanvaseGroups
    • CanvasGroupBlockingType
    • CollectionCaches<T>
    • CollectionCaches<T1, T2>
    • Collider2DExtensions
    • ColliderExtensions
    • DictionaryFN
    • Disks
    • Enums
    • Floats
    • Hashing
    • Ints
    • IOs
    • IResettable
    • IWeighted
    • Layers
    • LayoutGroups
    • Materials
    • Maths
    • ObjectCaches<T>
    • Objects
    • Particles
    • PointerMonoBehaviour
    • Quaternions
    • ResettableCollectionCaches<T>
    • ResettableCollectionCaches<T1, T2>
    • ResettableObjectCaches<T>
    • ResettableT1CollectionCaches<T1, T2>
    • ResettableT2CollectionCaches<T1, T2>
    • Strings
    • Transforms
    • UInts
    • Vectors
    • WeightedRandom
  • GameKit.Dependencies.Utilities.ObjectPooling
    • ListStack<GameObject>
    • ObjectPool
    • PoolData
  • GameKit.Dependencies.Utilities.ObjectPooling.Examples
    • Projectile
    • ProjectileSpawner
  • GameKit.Dependencies.Utilities.Types
    • ByteRange
    • CanvasGroupFader
    • CanvasGroupFader.FadeGoalType
    • CanvasTracker
    • DDOL
    • FloatRange
    • FloatRange2D
    • IntRange
    • IOrderable
    • RectTransformResizer
    • RectTransformResizer.ResizeData
    • RectTransformResizer.ResizeDelegate
    • ResettableRingBuffer<T>
    • ResettableRingBuffer<T>.Enumerator
    • RingBuffer<T>
    • RingBuffer<T>.Enumerator
    • SceneAttribute
    • ScrollbarValueSetter
    • SingletonScriptableObject<T>
    • SmoothCameraTarget
    • TimedOperation
    • UIntRange
    • Vector2Range
  • GameKit.Dependencies.Utilities.Types.CanvasContainers
    • ButtonData
    • ButtonData.PressedDelegate
    • FloatingContainer
    • FloatingImage
    • ImageButtonData
    • ResizableContainer
  • GameKit.Dependencies.Utilities.Types.OptionMenuButtons
    • FloatingOptions

Struct SyncTypeSettings

Settings which can be passed into SyncTypes.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FishNet.Object.Synchronizing
Assembly: FishNet.Runtime.dll
Syntax
public struct SyncTypeSettings

Constructors

SyncTypeSettings(ReadPermission)

Declaration
public SyncTypeSettings(ReadPermission readPermissions)
Parameters
Type Name Description
ReadPermission readPermissions

SyncTypeSettings(WritePermission)

Declaration
public SyncTypeSettings(WritePermission writePermissions)
Parameters
Type Name Description
WritePermission writePermissions

SyncTypeSettings(WritePermission, ReadPermission)

Declaration
public SyncTypeSettings(WritePermission writePermissions, ReadPermission readPermissions)
Parameters
Type Name Description
WritePermission writePermissions
ReadPermission readPermissions

SyncTypeSettings(WritePermission, ReadPermission, Single, Channel)

Declaration
public SyncTypeSettings(WritePermission writePermissions, ReadPermission readPermissions, float sendRate, Channel channel)
Parameters
Type Name Description
WritePermission writePermissions
ReadPermission readPermissions
System.Single sendRate
Channel channel

SyncTypeSettings(Channel)

Declaration
public SyncTypeSettings(Channel channel)
Parameters
Type Name Description
Channel channel

SyncTypeSettings(Single)

Declaration
public SyncTypeSettings(float sendRate = 0.1F)
Parameters
Type Name Description
System.Single sendRate

SyncTypeSettings(Single, Channel)

Declaration
public SyncTypeSettings(float sendRate, Channel channel)
Parameters
Type Name Description
System.Single sendRate
Channel channel

Fields

Channel

Declaration
public Channel Channel
Field Value
Type Description
Channel

ReadPermission

Declaration
public ReadPermission ReadPermission
Field Value
Type Description
ReadPermission

SendRate

Declaration
public float SendRate
Field Value
Type Description
System.Single

WritePermission

Declaration
public WritePermission WritePermission
Field Value
Type Description
WritePermission
In This Article
Back to top Generated by DocFX