Struct SceneLoadPercentEventArgs
Data container about a scene load percent change.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FishNet.Managing.Scened
Assembly: FishNet.Runtime.dll
Syntax
public struct SceneLoadPercentEventArgs
Fields
Percent
Percentage of change completion. 1f is equal to 100% complete.
Declaration
public readonly float Percent
Field Value
Type | Description |
---|---|
System.Single |
QueueData
Queue data used by the current scene action.
Declaration
public readonly LoadQueueData QueueData
Field Value
Type | Description |
---|---|
LoadQueueData |