Class ClientObjects
Handles objects and information about objects for the local client. See ManagedObjects for inherited options.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: FishNet.Managing.Client
Assembly: FishNet.Runtime.dll
Syntax
public class ClientObjects : ManagedObjects
Methods
RemoveFromSpawned(NetworkObject, Boolean, Boolean)
Removes a NetworkedObject from spawned.
Declaration
protected override void RemoveFromSpawned(NetworkObject nob, bool unexpectedlyDestroyed, bool asServer)
Parameters
Type | Name | Description |
---|---|---|
NetworkObject | nob | |
System.Boolean | unexpectedlyDestroyed | |
System.Boolean | asServer |
Overrides
WriteDepawn(NetworkObject, Writer)
Writes a predicted despawn.
Declaration
public void WriteDepawn(NetworkObject nob, Writer writer)
Parameters
Type | Name | Description |
---|---|---|
NetworkObject | nob | |
Writer | writer |