Struct PredictionRigidbody2D.AllForceData
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: FishNet.Runtime.dll
Syntax
public struct AllForceData
Constructors
AllForceData(Single, ForceMode2D)
Declaration
public AllForceData(float force, ForceMode2D mode)
Parameters
Type |
Name |
Description |
System.Single |
force |
|
UnityEngine.ForceMode2D |
mode |
|
AllForceData(Vector3, ForceMode2D)
Declaration
public AllForceData(Vector3 force, ForceMode2D mode)
Parameters
Type |
Name |
Description |
UnityEngine.Vector3 |
force |
|
UnityEngine.ForceMode2D |
mode |
|
AllForceData(Vector3, Vector3, ForceMode2D)
Declaration
public AllForceData(Vector3 force, Vector3 position, ForceMode2D mode)
Parameters
Type |
Name |
Description |
UnityEngine.Vector3 |
force |
|
UnityEngine.Vector3 |
position |
|
UnityEngine.ForceMode2D |
mode |
|
Fields
FloatForce
Declaration
Field Value
Type |
Description |
System.Single |
|
Mode
Declaration
Field Value
Type |
Description |
UnityEngine.ForceMode2D |
|
Position
Declaration
Field Value
Type |
Description |
UnityEngine.Vector3 |
|
Vector3Force
Declaration
public Vector3 Vector3Force
Field Value
Type |
Description |
UnityEngine.Vector3 |
|